Text based mafia browser game script
Text based mafia browser game script update#
It first runs the update spells function, which calls the spells object.Now you may ask, how does the second spell work? I have a function playerAttack() that uses the spell object to do stuff: I was forced to! It even has a function which can add custom functionality! I needed 24 of these functions, along with 24 ifCritical functions. I mistakenly started hard-coding spells, which got ugly quickly. Modularize your codeįigure out which part to hard-code and which parts to modularize. Use the JSON stringify and parse it later. Here’s how I did it:īasically, save all your data in one object, then update your items on load. It saves the game as long as the user doesn’t delete it with some cleanup tool. If you have none, I suggest using LocalStorage. Saving your game’s stateĭo you want your game to be saved? Well you can choose between using the browser’s LocalStorage and storing things on a server. Put some pictures onto them, copy the CSS file to your project, and just add the class to your element that corresponds with your desired image. You might not think 20 images is that much, but if you decide to add 50 more? That’s where spritesheets come in handy. Issues I encountered them and how I solved them Spritesheetsĭo you plan on having more than 20 images in your game? If so, you don’t want to make 20 images with image links to each one.
Text based mafia browser game script generator#
CSS Sprite Generator - helps you make CSS spritesheets for your icons.Bulk Resize Photos - a great tool for making your own tiny icons.Open Game Art - get some great public domain assets.- these icons are fun and easy to color.Unless you are already good at drawing - or want to spend months or years getting good at it - use these tools to create assets that will make your game look good: You’re not making a game, you’re making an inventory system. It’s much easier to break your game down into small tasks. Third, start making your game by solving these problems one by one. Second, write down all the things you need to program to actually make the game. That’s not comfortable clicking these small buttons on a tiny screen, so I would need to redesign the game for mobile. A hack & slash would need a lot of careful balancing, and so on.Īlso, decide whether you want it to be a browser game, a mobile game, or both (a “native web” game).įor example, my game can’t fit well on mobile screen, because the player has 24 spells. A puzzle game would require a lot of complicated javascript. Is it a puzzle? An RPG? A hack & slash? All right, now think about the technical difficulties of making it. (Note that it’s not yet optimized for mobile):įirst, pick the point of your game. I’m going to walk you through all the steps I went through to build my JavaScript role playing game. They were this big spooky thing that I shelved away for later. I was afraid of using objects, for example.
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So you want to try and make a game, but are a bit intimidated? Don’t worry, I was too!
![text based mafia browser game script text based mafia browser game script](https://listingimages.hotscriptscontents.com/cover-image/169185/medium_a059d6e6174f501666addaeab7b60158.png)
By Robert Skalko I built a role playing game in JavaScript.